I also did some more optimising of the code, as well as made some graphical changes that are closer to that of the final design. There were some other minor but necessary functions added to the game this week.
Work done, week 10 13-19 Sep;
game - Made some graphical changes to the game, the hub is now at the bottom of the screen. Enemies come in waves every 30 seconds. Helicopters now go to the brewery and steal the beer. Brewery can be damaged. When enemies are killed score increases. Units now cost money, will not allow user to create more if not enough money.
function.as - Fixed show stats functions so that stats are displayed when a unit is clicked or the build unit buttons are highlighted. Function to upgrade units was added although at the moment does not require cost.
waves1.as - Contains the 25 waves of units in arrays.



Will
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